WHAT IS RENDERING?
The simplest way to define rendering is this: it’s the process of generating 2D images from 3D data. This process involves solving billions of mathematical equations and therefore requires significant computational power. If the last two sentences got you confused, you can find an article here that explains the benefits of using a render farm and how render farms save you time to better understand what rendering is.
WHAT IS REAL-TIME RENDERING?
At the core of contemporary interaction, Real-Time Rendering is a dynamic process that aims to create seamless and captivating experiences for users.
Generating 30 to 60 frames per second, Real-Time Rendering pulls users into an instantly responsive environment, offering impressive and dynamic visual journeys. This real-time responsiveness is utilized across a wide spectrum, from interactive web viewers to thrilling virtual reality (VR) adventures.
On the other hand, real-time rendering encompasses an interactive concept where a composition of multiple images making up a scene is calculated instantly and displayed on the screen. This creates the impression that scenes unfold in real-time with every user interaction. However, despite maintaining a considerably high rendering quality, it might not be as flawless as offline rendering.
This technology is particularly utilized in video games. As a result, users can interact with the 3D scene using various devices such as a mouse, keyboard, joystick, tablet, and more. Overall, this technology can be employed across a range of devices, from iPhones, computers, and VR headsets to video game consoles.